A growing trade and tavern town. Merchants, rangers who travel the Don and the Lake Ontario shoreline, and the early stirrings of industry give it real bustle and texture. This is your starting point, and the place where the first rumours surface.
By 1837, York has grown well beyond its 1793 founding — a thriving, muddy, industrialising boomtown, with the Gooderham & Worts distillery just opening and immigrants flooding in chasing work and reinvention. Real Rebellion-year unrest simmers quietly in the background, present as texture rather than plot.
- Opening Scene Arrival at Cooper’s Wharf Where the campaign begins — the dock, the noise, and a notice board.
- Sub-page The Tavern Your first night in York, and where you meet Walter Croft.
- Sub-page Gooderham & Worts Distillery The cooperage, the barrel shipments, and the York–Fort York connection.
Related
- Fort York — where the opening job takes you next
- Your Characters — Anya’s forge ties begin here
- Archdeacon John Strachan — the most consequential man in town